Search found 30 matches

by JeP
Mon May 03, 2010 6:50 pm
Forum: Tournaments
Topic: Second tourney
Replies: 29
Views: 12212

Re: Second tourney

For a change : sign me out.

I didn't have played at all lately, don't want to block
this tournament, have fun !
by JeP
Mon Apr 26, 2010 8:48 pm
Forum: Bugs
Topic: [Bug] Outcome of two one on one really stranges
Replies: 0
Views: 655

[Bug] Outcome of two one on one really stranges

Game : -89735 Katsumoto's guy on the top right, I don't quite understand how he could nail my sniper, but perhaps the distance were a bit in his favor. Still, my sniper was waiting in his direction. Then, he manages to turn and shot my MG in his back. Mine was set on "continue on sight" the turn bef...
by JeP
Mon Apr 26, 2010 12:40 pm
Forum: Tournaments
Topic: Second tourney
Replies: 29
Views: 12212

Re: Second tourney

I'd like to participate too ^^
by JeP
Mon Apr 26, 2010 8:26 am
Forum: General
Topic: Feature list for Patch#1 - Opinions please
Replies: 68
Views: 23976

Re: Feature list for Patch#1 - Opinions please

1. Fix and attempt to balance scoring of all game modes. 2. Move "Poor General x needs a game" message to an ignorable pop-up. 7. The IRC box will be dock-able at the bottom of the screen I see the need but I don't think it should be a priority. For the score balancing, we know it's a beta, we can ...
by JeP
Mon Apr 26, 2010 7:46 am
Forum: General
Topic: [BUG OR FEATURE?] Distraction
Replies: 15
Views: 3972

Re: [BUG OR FEATURE?] Distraction

I suppose one good way to help the camper in a situation like that could be to have a burst command, working like firing rocket or grenade, you choose a zone to cover (allowing wide burst or more precise ones), a timing, and then nothing can distract him. But for that, you need to have a good idea o...
by JeP
Sun Apr 25, 2010 5:23 pm
Forum: Bugs
Topic: [Suggestion] dark mode rocket/grenade launching
Replies: 11
Views: 2117

Re: [Suggestion] dark mode rocket/grenade launching

blenderer : cheap I think not. It's the same for both side, people just needs to learn it, then play with it.
by JeP
Sun Apr 25, 2010 4:58 pm
Forum: General
Topic: You guys need to adjust your dress
Replies: 15
Views: 4180

Re: You guys need to adjust your dress

Done ^^
by JeP
Sun Apr 25, 2010 4:54 pm
Forum: General
Topic: What happens when people don't play their turn?
Replies: 20
Views: 4789

Re: What happens when people don't play their turn?

I think the best way to provide people from "not playing games" is to limit the number of ingoing games. One limit for all the game not finished, like 20 or so, probably less, and one smaller limit (between 5 and 10) for games marked as "new", meaning you haven't play your part yet in this game. Of ...
by JeP
Sun Apr 25, 2010 4:45 pm
Forum: General
Topic: [BUG OR FEATURE?] Distraction
Replies: 15
Views: 3972

Re: [BUG OR FEATURE?] Distraction

Everyone should have the same understanding of the rules (as in chess), and not spend hours in the forum to know the last exploit discovered. If not, this game will be like many others RTS, where only very few players with a lot of time to spend will enjoy multiplayer, while the others stay in solo...
by JeP
Sun Apr 25, 2010 4:38 pm
Forum: General
Topic: [Proposal]: A cardgame-like approach to unit-buying
Replies: 9
Views: 2117

Re: [Proposal]: A cardgame-like approach to unit-buying

It was especially to say that I don't think starts need to be balanced.
by JeP
Sat Apr 24, 2010 8:09 am
Forum: General
Topic: [Suggestion] Grenades
Replies: 7
Views: 2306

Re: [Suggestion] Grenades

For the grenade, often if your not too close to the lower wall, and try to throw your grenade farther and farther away to lob it, at first it will show a bounce, then it will appears that the grenade disappeared on the wall (grenade path show no bounce nor passing over), and that's where you can lob...
by JeP
Sat Apr 24, 2010 8:05 am
Forum: General
Topic: [BUG OR FEATURE?] Distraction
Replies: 15
Views: 3972

Re: [BUG OR FEATURE?] Distraction

This is just why you shouldn't stand still, especially in a light game. This makes you sooo predictable that the enemy can do whatever he wants, time it perfectly, and you be able to do nothing about it. Plus your position in the game was far from being perfect, a sniper alone in a room is no good, ...
by JeP
Fri Apr 23, 2010 5:20 pm
Forum: General
Topic: [Proposal]: A cardgame-like approach to unit-buying
Replies: 9
Views: 2117

Re: [Proposal]: A cardgame-like approach to unit-buying

I think a rematch function could be really more pleasant than seeking balanced starts. I personnally am glad to have to work my ass off to get the upper hand with a hard setup, sometimes it works and I 'm really proud, sometimes I just can't do nothing, but I've only lost some time on a quick game, ...
by JeP
Fri Apr 23, 2010 9:21 am
Forum: Bugs
Topic: Problem: various scoring problems
Replies: 19
Views: 15070

Re: Problem: various scoring problems

Ah, didn't saw this post. If it can help : game -94167, 2 kills and 0 losses (Although I had one), score : 70 (that seems right except for the number of losses)
by JeP
Fri Apr 23, 2010 1:01 am
Forum: General
Topic: Large idea for improving combat
Replies: 12
Views: 3246

Re: Large idea for improving combat

Logo wrote:That's what simulate is for.
Totally.