Search found 10 matches

by noClue
Thu May 06, 2010 9:54 pm
Forum: General
Topic: [Map]Scrap Station v1
Replies: 7
Views: 4076

[Map]Scrap Station v1

The Map: http://imgur.com/pC1uA.jpg I got in the mood to play a larger map. Sadly the generator only makes quick 5 turn games. So I ended up creating this. Every little room can be entered, however, I tested some pathing and a few times you need to shift click your way in, no idea why. Since the ma...
by noClue
Thu May 06, 2010 10:03 am
Forum: General
Topic: Opinions on the Sniper Unit
Replies: 19
Views: 6206

Re: Opinions on the Sniper Unit

I just ran a bunch of games today with snipers and I didn't see even the most perfectly setup sniper beat any MG's. MG just seems wayyyy too good. You need too much room for a sniper to be effective and at least in my case today, a lot of randomly generated maps place snipers in a no-win situation. ...
by noClue
Thu May 06, 2010 9:01 am
Forum: Bugs
Topic: [BUG]Turn outcomes changing during game.
Replies: 1
Views: 824

[BUG]Turn outcomes changing during game.

-84771 Is the game I'm referring to for this thread. If you watch from turn 3 -> 5 then you see that the enemy's MG kills my rocket launcher. However if you start from turn 4 then my rocket launcher is alive and his MG magically dies, thus resulting in a draw for the game. Yes I know I accidentally ...
by noClue
Thu May 06, 2010 1:05 am
Forum: General
Topic: 5 Second Frustration
Replies: 2
Views: 1206

5 Second Frustration

GAH! I would have tied the game! Haha. I hate when this happens. Though I can't help but chuckle at my misfortune.
Image
by noClue
Thu May 06, 2010 1:01 am
Forum: General
Topic: [Q]Rockets?
Replies: 3
Views: 1348

Re: [Q]Rockets?

OH WAIT! Alright, I just realized that you can control the guys in the map editor! :).

Just tested it out and yeah the rockets only destroy what is inside the blast radius. So it will leave the rest of the 2 inch wall standing. Thank god, I was dreading creating a bunch of little wall segments...
by noClue
Wed May 05, 2010 10:52 pm
Forum: General
Topic: [Q]Rockets?
Replies: 3
Views: 1348

[Q]Rockets?

How do these work with terrain? Say I make a 2 inch wall. The rocket hits the corner of this wall, but the blast radius is only half of the wall. Does the rocket's explosion then remove the entire wall or does it leave the other 1 inch on the map? Just curious about how detailed I need to make maps ...
by noClue
Wed May 05, 2010 10:30 pm
Forum: General
Topic: Feature list for Patch#1 - Opinions please
Replies: 68
Views: 29280

Re: Feature list for Patch#1 - Opinions please

4. Time-limited turns... This is probably the most difficult issue I'm facing now. It is by quite a long way the most-requested feature, but I also seriously worry that it will take away some of the relaxed, low-pressure nature of FS. For patch#1, I am not going to put in time-limited turns at all,...
by noClue
Tue May 04, 2010 8:14 pm
Forum: Technical Support
Topic: Editor Crashes
Replies: 0
Views: 1075

Editor Crashes

It seems as though if I'm making a map and try to switch to anything else, a match or another map, the game crashes.
by noClue
Tue May 04, 2010 2:45 pm
Forum: General
Topic: Uneven Loadouts
Replies: 21
Views: 6132

Re: Uneven Loadouts

I think that we are in need of a preview screen before we decide to enter a game. Someone could very easily create an unbalanced map and invite people to it. I've also noticed some really bad randomly generated maps with units positioned like this: O <-host ^ <-looking -- <-half wall O <-challenger ...
by noClue
Tue May 04, 2010 2:14 pm
Forum: General
Topic: [Q]Map Editor / Suggestion
Replies: 0
Views: 1479

[Q]Map Editor / Suggestion

Now that I have most of the editing part down I'm just wondering how to adjust the map size. I've tried simply right clicking the border but that didn't work. Do I have to just find a loadable map that is about the size I want? Does the map editor come with a grid layout at all? Seems like it should...