Search found 15 matches

by ouarlax
Thu Oct 07, 2010 3:07 pm
Forum: General
Topic: "Essential" features
Replies: 163
Views: 112324

Re: "Essential" features

Toggle music/sound effects, on/off and sound settings in general.
by ouarlax
Tue Sep 14, 2010 5:52 pm
Forum: Bugs
Topic: [Bug] looking at player info make the connection crash
Replies: 2
Views: 1646

[Bug] looking at player info make the connection crash

Trying to look at player info for top players in the global ranking gets me to a never-ending "loading..." screen. Then I seem to be disconnected from the server. If I just quit the game and try to log back in, it doesn't work (I'm stuck with "logging in to grand server"). I have to wait for a while...
by ouarlax
Sat Sep 11, 2010 3:23 pm
Forum: Random Chat
Topic: Where do you live
Replies: 39
Views: 28527

Re: Where do you live

Paris France, GMT+1
by ouarlax
Fri Sep 10, 2010 9:31 am
Forum: General
Topic: Proposed changes to the sniper class
Replies: 20
Views: 7373

Re: Proposed changes to the sniper class

On thinking how real snipers are effective, maybe some form of camo system for when he has been 'deployed' to make him harder to engage (+see in dark) rather than increasing his offensive ability or likewise let him go prone with a corresponding difficulty to be hit - the image I think of when pict...
by ouarlax
Fri Sep 10, 2010 8:50 am
Forum: Bugs
Topic: Problem - Cannot zoom on laptop/mice without scrollwheels
Replies: 2
Views: 1241

Re: Problem - Cannot zoom on laptop/mice without scrollwheel

It should be N and M keys on a QWERTY keyboard.
by ouarlax
Thu Sep 09, 2010 11:59 pm
Forum: General
Topic: A proposal for "timed" games
Replies: 4
Views: 1854

Re: A proposal for "timed" games

I wanted to suggest something like this but wasn't able to explain it that well :) It's brilliant!
I fully support that motion :P
by ouarlax
Thu Sep 09, 2010 11:41 am
Forum: General
Topic: Alpha UI "toolbox" released
Replies: 23
Views: 11958

Re: Alpha UI "toolbox" released

I agree with you on the above picture and I like your representation, but I don't quite get your point. I do think the way you represent it is neat and clear, but for me most important in giving orders is where are my units at that time, less how far in time they are, how do you handle that? You're...
by ouarlax
Wed Sep 08, 2010 1:01 pm
Forum: General
Topic: Alpha UI "toolbox" released
Replies: 23
Views: 11958

Re: Alpha UI "toolbox" released

I tried the patch, but it doesn't seem to work on my mac. It adds all the GUI elements but they are not functional. Plus I can't select my units by clicking on them anymore, I have to click on "next unit". I rollbacked to the previous version. About orders : I think the planning system is wrong. I r...
by ouarlax
Wed Sep 08, 2010 11:15 am
Forum: Technical Support
Topic: SOLUTION: Cannot connect to the Grand Server for a long time
Replies: 38
Views: 46636

Re: SOLUTION: Cannot connect to the Grand Server for a long

Ok, I got that e-mail from Paul :
We have had some server trouble (unusual for us, actually!) for the last
couple of days and we're working on fixing it.

I'm assuming your problems are due to that - I'll let you know when it's
back up again.
We'll be waiting then :)
by ouarlax
Wed Sep 08, 2010 9:39 am
Forum: Technical Support
Topic: SOLUTION: Cannot connect to the Grand Server for a long time
Replies: 38
Views: 46636

Re: SOLUTION: Cannot connect to the Grand Server for a long

Still the same now... Is it the server? If not, how can I fix it?
Thank you in advance for your help.
by ouarlax
Tue Sep 07, 2010 11:31 pm
Forum: Technical Support
Topic: SOLUTION: Cannot connect to the Grand Server for a long time
Replies: 38
Views: 46636

Re: SOLUTION: Cannot connect to the Grand Server for a long

I've been unable to connect to the server all night. Rebooting my router didn't fix the issue.
by ouarlax
Tue Sep 07, 2010 11:02 pm
Forum: Bugs
Topic: Can't connect to server
Replies: 1
Views: 949

Re: Can't connect to server

Same question, but tonight...
by ouarlax
Tue Sep 07, 2010 11:01 pm
Forum: Bugs
Topic: Different outcome
Replies: 1
Views: 937

Re: Different outcome

I confirm. His unit's ghost appeared on my map up to the 3rd turn, then it just disappeared. When I replayed the 1st turn, I saw it getting killed by one of my MGs.
by ouarlax
Tue Sep 07, 2010 10:55 pm
Forum: General
Topic: Wishlist thread
Replies: 572
Views: 242541

Re: Wishlist thread

It would be nice if there was an option for playing live games with a limited time allowed for planning. It would make for fast paced action and quick thinking :)
by ouarlax
Tue Sep 07, 2010 10:02 pm
Forum: General
Topic: "Essential" features
Replies: 163
Views: 112324

Re: "Essential" features

Hello and thank you for this amazing game! We are all having a lot of fun with it. Here's my list of things I think should be fixed (sorry if someone already came up with these) : * When you don't move a lot or go back on your tracks, the orders tend to get cluttered and difficult to read/edit (see ...