Search found 3 matches

by edgeofblade
Fri May 27, 2011 7:28 pm
Forum: General
Topic: Unbalanced random setup of units type
Replies: 6
Views: 2102

Re: Unbalanced random setup of units type

I think the number one problem with unit selection is that only a rocket can take out a wall. If other units could place breach charges after X turns, it would help drive out campers. Flashbangs would be an interesting option as well to sway advantage away from campers. I have a lot of faith in thes...
by edgeofblade
Tue May 24, 2011 9:15 pm
Forum: General
Topic: People you can challenge while offline
Replies: 51
Views: 39979

Re: People you can challenge while offline

edgeofblade - Anything Dark or Light, except Secure. Expect turns between 6 PM and 10 PM Central Time during the week and all day on the weekends. I play a respectful game and expect you to play your hardest and be generally brilliant.
by edgeofblade
Mon May 23, 2011 5:59 pm
Forum: General
Topic: Infiltration vs. Guard Game Design
Replies: 0
Views: 796

Infiltration vs. Guard Game Design

Not sure if someone has suggested this, but here's my take on a patrol and penetrate game: Patrol/Penetrate: A lone-operator (or two-man team possibly) infiltration game type. Played in generally denser close quarters maps with higher box-cover incidence. There is no Light/Dark distinction. * A Defe...