Search found 21 matches

by Zlabi
Sat Jan 10, 2015 11:48 pm
Forum: General
Topic: Charge: bid system
Replies: 13
Views: 6384

Re: Charge: bid system

Hi Gandalf, Would that even the odds? Does "even the odds" mean to make it more fair, or does it mean to make it exactly equal? Serious question here. I thought it meant the former, but you used it like the latter. No, it wouldn't, because the map itself is still asymmetric. Either way, I still thin...
by Zlabi
Fri Jan 09, 2015 11:23 pm
Forum: General
Topic: Charge: bid system
Replies: 13
Views: 6384

Re: Charge: bid system

Wow, this is a great idea. Would be wonderful if this could be implemented. Currently the automated Charge setup is in almost all cases unfair. I never rely on the automated setup. Other modes have imbalances too, but in Charge its just outrageous. On a side note: I don't understand why the computer...
by Zlabi
Thu Aug 08, 2013 10:05 am
Forum: General
Topic: THE MODE 7 HOTLINE
Replies: 167
Views: 78507

Re: THE MODE 7 HOTLINE

Well you definitely posted in the wrong thread. It says in the first post: "- This is not a technical support thread - We want to hear about issues that, in your opinion, affect the whole community, from high-level players to newbies" If I remember correctly there is a button on the main page that s...
by Zlabi
Fri Jun 21, 2013 10:01 am
Forum: General
Topic: Question About Android Version...
Replies: 1
Views: 2263

Re: Question About Android Version...

Yeah, you have to buy it again, since it needed work for the devs to port the game. But you can get it the next 11 days from https://www.humblebundle.com/ for under 5 bucks, including some other games. If you have a giftable game you don't need in you inventory in steam you can also try to swap it h...
by Zlabi
Tue Jun 04, 2013 9:49 am
Forum: Bugs
Topic: Grenade Won't Shoot.
Replies: 5
Views: 2526

Re: Grenade Won't Shoot.

Accumulation is definitely in the game at the moment, just tested it yesterday. Unfortunately the wiki doesn't say anything about accumulation or indirect fire units-penalties (at least i didn't find it either), I just realized the longer penalty myself yesterday.
by Zlabi
Tue Jun 04, 2013 12:03 am
Forum: Bugs
Topic: iOS Bug
Replies: 3
Views: 2227

Re: iOS Bug

This is definitely weird. Is the mutator "double kill" enabled? In case you don't know you can check by clicking at the button next to the chat button in the info box at the top right that looks like a radioactive symbol. If you don't see such a symbol it means there are no mutators enabled. It seem...
by Zlabi
Mon Jun 03, 2013 9:33 pm
Forum: Bugs
Topic: Grenade Won't Shoot.
Replies: 5
Views: 2526

Re: Grenade Won't Shoot.

Hi! I couldn't watch the video, because youtube says that the requested video isn't available, but I think I can help you anyways. As you suspected correctly it has something to do with standing up and ducking. Each time one of your unit changes stances it gets a time penalty before it can shoot aga...
by Zlabi
Sun Jun 02, 2013 5:48 pm
Forum: General
Topic: Please help me if you can
Replies: 5
Views: 2678

Re: Please help me if you can

EDIT: I should have googled the issue right away, would have saved me some typing work :D: http://fs.error420.com/wiki/Matchmaking I'm a little late to the party, but maybe I can clear things up a little bit more. The traffic light systems works as follows: Green : The game is actively looking for a...
by Zlabi
Sat May 25, 2013 1:08 pm
Forum: General
Topic: Frozen Synapse Server Changes
Replies: 11
Views: 7656

Re: Frozen Synapse Server Changes

Just wanted to say "Thank you" for upgrading the server! Seems to be much more smooth as far as I can tell by now (faster login, I had problems with login on the old server sometimes, seems to be much more stable now). I'm eager to see the changes to the game in the future now that updating the serv...
by Zlabi
Tue Feb 12, 2013 1:10 pm
Forum: General
Topic: Improved Sniper mechanics?
Replies: 6
Views: 4065

Re: Improved Sniper mechanics?

Now all I need to know is how long is 1 sq unit. I did some more testing (I have too much time on my hands xD) and found out that the areas (30 and 60sq units) are circles with the center being the position of the unit. For the sniper it is a circle with a radius of 3 or 4 waypoint-widths, dependin...
by Zlabi
Mon Feb 11, 2013 3:45 pm
Forum: General
Topic: Improved Sniper mechanics?
Replies: 6
Views: 4065

Re: Improved Sniper mechanics?

I tried again to find the description of the new behavior and found it :): "If a sniper is aiming at a unit, loses sight of it, and then regains line of sight to the same unit, its time-to-kill timer is not reset if: [*]The target is within 60sq units of where it was last seen [*]The sniper is withi...
by Zlabi
Fri Feb 08, 2013 8:01 pm
Forum: Bugs
Topic: Bugged sniper
Replies: 3
Views: 1450

Re: Bugged sniper

Can you explain to me how exactly it does work then? I also asked in General about it, because i heard it changed. http://forums.mode7games.com/viewtopic.php?f=20&t=6739 I could totally understand if the kill timer isn't set back for a short interruption of sight, but the way it works now seems stup...
by Zlabi
Fri Feb 08, 2013 5:45 pm
Forum: Bugs
Topic: Bugged sniper
Replies: 3
Views: 1450

Bugged sniper

When I duck behind cover for 2 seconds after the sniper had vision on my unit for some time and I stand up again, he kills me faster than if I wouldn't have ducked. Faster meaning total of the sighted time (not counting the 2 seconds I was out of sight). Example: The sniper takes 2 seconds to kill m...
by Zlabi
Fri Feb 08, 2013 3:45 pm
Forum: General
Topic: Improved Sniper mechanics?
Replies: 6
Views: 4065

Improved Sniper mechanics?

I read somewhere that the sniper unit was improved. I recall that it was that the time to kill wasn't reset if the sniper looses sight for a short time. I cannot find the description of the new behavior. Can somebody please give me that information?

Greetings,
Zlabi
by Zlabi
Fri Jan 11, 2013 2:17 pm
Forum: General
Topic: THE MODE 7 HOTLINE
Replies: 167
Views: 78507

Re: THE MODE 7 HOTLINE

...and in fact my gut reaction was to think just docking them a point per day, or per week, or whatever, permanently for as long as they don't play. Yeah, I understand, wonderhero - like I said, initially I agreed with you, a would have even welcomed a more harsh penalty than you are suggesting, bu...