Search found 68 matches

by Archa
Sat Jan 17, 2009 9:47 am
Forum: Level-building and modelling
Topic: Placeholder for Level-building and modelling how-to sticky
Replies: 10
Views: 7563

Re: Placeholder for Level-building and modelling how-to sticky

well, I stopped doing it ages ago. And i think you could do better than that so try :)
by Archa
Fri Jan 16, 2009 2:56 pm
Forum: Level-building and modelling
Topic: Placeholder for Level-building and modelling how-to sticky
Replies: 10
Views: 7563

Re: Placeholder for Level-building and modelling how-to sticky

There are some exporters for .dif objects. Also the simplest choice is to export it in .dts formta, but .dif seems better to me
by Archa
Fri Jul 18, 2008 12:43 pm
Forum: Level-building and modelling
Topic: Finally something new
Replies: 11
Views: 6082

Re: Finally something new

not my fault, can't help there. All i got and know you can find there
by Archa
Fri Jul 18, 2008 6:08 am
Forum: Level-building and modelling
Topic: Finally something new
Replies: 11
Views: 6082

Re: Finally something new

http://garagegames.com/developer/torque/artist/

here are some plugins and documentations too
by Archa
Wed Jul 16, 2008 4:16 pm
Forum: General
Topic: Guile Alpha 2 Released
Replies: 8
Views: 4155

Re: Guile Alpha 2 Released

Good point. I think the fight should be more intense, not just close in and out in and out
by Archa
Wed Jul 16, 2008 4:11 pm
Forum: General
Topic: Multiplayer today
Replies: 4
Views: 2547

Re: Multiplayer today

Well yea, you often dont hit, get stuck, sometimes you jump to the other guy... he lags aside and like he did, jump off the cliff :D i still kind of like freeform hitting better
by Archa
Wed Jul 16, 2008 2:56 pm
Forum: Level-building and modelling
Topic: Finally something new
Replies: 11
Views: 6082

Re: Finally something new

There are exporter plugins for exporting .dts files, and also some documentation on garagegames.com
by Archa
Wed Jul 16, 2008 2:53 pm
Forum: General
Topic: Guile, give what the people want.
Replies: 15
Views: 9684

Re: Guile, give what the people want.

Here is what I imagine as a good gameplay for sword fighting. The old DT system was good at start, except you moved too damn fast. Now when we walk, its waaay more easy to hit already. If you take off all the bug stuff its really good. Thats for collision suff. Add blocking with that 90 degree, to m...
by Archa
Wed Jul 16, 2008 10:04 am
Forum: Level-building and modelling
Topic: Finally something new
Replies: 11
Views: 6082

Finally something new

Haven't been making anything for determinance for a long time. Now, as Guile is coming and people finally land on the ground, I can finally add more detail to something because scenes dont have to be extra huge anymore :) So... Yesterday i started to create a new map(Actually day before yesterday, b...
by Archa
Thu Jul 10, 2008 8:05 pm
Forum: General
Topic: Guile, give what the people want.
Replies: 15
Views: 9684

Re: Guile, give what the people want.

I like that idea :)
by Archa
Thu Jul 10, 2008 8:17 am
Forum: General
Topic: Guile, give what the people want.
Replies: 15
Views: 9684

Re: Guile, give what the people want.

Few things that come tigether with walking and could make Guile better: So when you walk, your movement is quite limited, like bounding box limits you in determinance, so if you walk, your room is quite limited and its possible to create some more detailed environment around you, because it doesnt n...
by Archa
Tue Jul 08, 2008 3:27 pm
Forum: General
Topic: Guile, give what the people want.
Replies: 15
Views: 9684

Re: Guile, give what the people want.

I agree agry with richy. Walking is a feature that people missed the most i think. And a story of course. You need something that keeps people in game when nobody is online and a champgaign is really a thing that keeps you playing for a longer time.
by Archa
Thu Jan 03, 2008 7:43 pm
Forum: Technical Support
Topic: stuck on quick-attack till death ...
Replies: 4
Views: 3294

Re: stuck on quick-attack till death ...

i think the fix was esc, because i didnt think it myself
by Archa
Tue Jan 01, 2008 4:46 pm
Forum: Technical Support
Topic: stuck on quick-attack till death ...
Replies: 4
Views: 3294

Re: stuck on quick-attack till death ...

When happens to me i just hit esc twice
by Archa
Tue Jul 24, 2007 11:06 am
Forum: Inside News
Topic: Archa's sister?
Replies: 4
Views: 17392

Re: Archa's sister?

..|.. why dont you SHUT THE FUCK UP once and for all

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