1. Export game video to local file (not just utube,fb)
2. At the end of a game, an option to create challenge with player start positions reversed
3. Re-play from turn X without having to hit "play" for each turn. In crowded maps you often have to replay many times to see who is dying in a group, or you want to go back and track to see where a vatform was generally going before you lost sight of it. Maybe add a little log option which details "Red MG(4) killed Green Sniper(2)" with the characters being selectable from there.
4. I was going to suggest going beyond 1 turn ahead - a whole second turn might be too much, but maybe enough to complete any in-flight weaponry?
Wishlist thread
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Re: Wishlist thread
The bullet that ends up killing a unit (such as the final shot from a machine gunner) should be capable of killing any other unit that it touches along its way. This would make unit stacking not broken
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