DrazharLn wrote:"Inherent unit motion", what's that? The running animation they have when moving?
Re: your other stuff, it sounds like what you want is for Ian to change the game into something else in the few weeks before release. The architecture of Frozen Synapse likely doesn't even have support for HP! Are these really things you'd be angry about not being in the final release? If so, I expect you will be angry at release.
As for games with >2 players, that would be pretty sweet. I suspect we won't see it before release (if at all), though.
I never said anything about being angry or changing the game around...I was just throwing some ideas out there as those are some things I would be interested in implementing if this were my project. I literally just stumbled upon this game days ago and bought it and really don't know much about the general direction yet as info seems to be scarce regarding future features. I do tend to appreciate the single player skirmishes more than anything else, but I'm already winning 4/5 games versus the AI after 2 days time. I do believe there is quite a bit of growth to this project yet...whether it is before release or in the form of expansions has yet to be seen.