Suggestion: Time estimate on waypoints

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Suggestion: Time estimate on waypoints

Post by Kaslak » Mon Jul 16, 2012 10:21 am

Hi everybody, i am playing FS from quite some time now, and i would find very useful a small addition. The addition i am going to propose would help speeding the planning phase

Doesn't happen to many of you, as me, to simulate a turn just to see how far the enemy unit would have gone in a certain amount of seconds? Especially in dark mode, to estimate where a "shade" (Last seen: *N° seconds* ago) could have arrived.

I think it would be very helpful to have a time estimate in seconds for each (or just the last) waypoint you put in the plan. I mean something like a small but readable number. This to avoid some useless turn simulations made just to see how far units can move in a given amount of time.

Thank you.
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Re: Suggestion: Time estimate on waypoints

Post by jhawk » Thu Jul 26, 2012 12:30 pm

Yes, that would be a nice feature. Anything that reduces needless guessing like this is welcome for me.
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