Turn not breaking on long MP runs

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Omroth
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Turn not breaking on long MP runs

Postby Omroth » Mon Feb 23, 2015 11:25 am

Hey guys - this will be fixed in the next release - no idea how this bug managed to get through.

Ian
Jythier
Posts: 450
Joined: Mon Dec 09, 2013 4:14 am

Re: Turn not breaking on long MP runs

Postby Jythier » Thu Feb 26, 2015 2:45 am

Nobody runs. Passing is just so cool.
BigBobr99
Posts: 89
Joined: Thu Jan 10, 2013 2:10 pm
Location: Russia

Re: Turn not breaking on long MP runs

Postby BigBobr99 » Thu Feb 26, 2015 1:43 pm

Thanks for fixing it fast, guys!
Rawrster
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Joined: Sun Feb 22, 2015 4:00 am

Re: Turn not breaking on long MP runs

Postby Rawrster » Thu Feb 26, 2015 5:48 pm

Is this supposed to be fixed already? I ran in to two instances of it yesterday when a player got a turnover and then ran backwards.
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Neofelis
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Re: Turn not breaking on long MP runs

Postby Neofelis » Thu Feb 26, 2015 6:59 pm

I haven't run into this problem any more. Were your matches started before the patch? Because that would explain it.
ZePostman
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Joined: Tue Feb 24, 2015 7:47 am

Re: Turn not breaking on long MP runs

Postby ZePostman » Fri Feb 27, 2015 8:14 am

Rawrster wrote:Is this supposed to be fixed already? I ran in to two instances of it yesterday when a player got a turnover and then ran backwards.

isn't it normal ? You can run backward after a turnover and even make a pass after this run. It's an option you can check/uncheck in the customization menu.
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Omroth
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Re: Turn not breaking on long MP runs

Postby Omroth » Fri Feb 27, 2015 9:10 am

To be clear:

- In multiplayer, after a turnover Offense can run backwards briefly and pass the next turn. This is called a "free turn" and is designed to stop trolling plays.
- There was a bug which allowed the free turn to go on for as long as the offense player wanted.
- This bug has been fixed for almost all versions of the game. However matches created before the fix went in will still have it.

Thanks,
Ian

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