I have Frozen Cortex on Steam on Linux (Debian jessie on kernel 3.16.7), and I'm trying to play multiplayer with a friend. When I first installed the game, we managed to play a couple of games, and I also played against a few single player matches to get a feel for it.
Then, suddenly, joining a multiplayer match to play my first round, started crashing the game.
I also tried to verify the game cache through Steam, and tried again, with the exact same result.
These are the last lines in my ~/.local/share/FrozenCortex/console.log:
I tried the game on Windows, and it worked perfectly.
Code: Select all
GFXGLShader::initShader - Error compiling shader! Program shaders/common/lighting/advanced/gl/pointLightP.glsl: Fragment shader failed to compile with the following errors: ERROR: 15:419: error(#101) Macro redefined: SHADOW_DUALPARABOLOID_SINGLE_PASS ERROR: error(#273) 1 compilation errors. No code generated
Can anyone help me fix this?
EDIT: I just tried single player to see if the problem happens there as well. Curiously, in 5 attempts to play a single match versus AI, the game crashed 3 times. I checked the log after one of them, and I found the exact same error.
EDIT #2: I'm running fglrx 1:15.9-4~deb8u1 (ATi's proprietary driver), and my graphics card is a Radeon HD 7970 (R9 280X).